Guild Ideation
What ideas do you have for Guilds in DFK and what would you like to see or not see?
2
Guild Tokens
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Would it be feasible to allow guilds to mint guild tokens to be incorporated into the broader economy? Earning/ Token Generation Guild leader would be given a pre-mint quantity of tokes upon founding, to be paired into LP with a set amount of Jewel and staked into a contract allowing the guild to re...
14
Various Guild Aspects Ideas
3
As fan and big player of mmorpgs, Guilds has been always the best social experience as well as support resource. I’ve seen it in any sauce and applying those experiences to DFK would looks and feel very fun and cool to me… so let me explain myself: Guild Wars This could be approached in many ways. M...
4
Marriage?
2
Guild members can marry two of their heroes. Doing so will prevent these heroes from summoning with other heroes, but they would be able to summon more times and/or their child would have increased chances of having higher rarity/mutating.
7
Guild/Land Faction System
3
I suggest a faction type system for lands owned by a guild. (I suspect possibly some lands might be un-owned -ie: for sale, lost wallet, other. Or the land owner may just not be part of a guild) In the event the land was owned by a guild, it would effect how a hero would pass thru the land. -Member ...
4
Banner the Guild Clans together / World events
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Hello Friends, My thinking of this post is to resemble how medieval kingdoms would work under a King; Lords that had different traits, materials, animal husbandry skills, elite fighters that would benefit in their own way to greater cause of the kingdom at whole. To see some world event that require...
5
Guild summoning?
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2 guild members could choose to provide 1 hero each for summoning a third “shared” hero. Said hero would belong to both (or belong to the guild) and its rewards would be shared amongst its “parents” and the guild it was summoned in.
5
Land and Buildings that can be used to craft items
1
It would be really cool if a guild could save up and purchase a plot of land together. Members could pitch in funds, in-game resources, and “stake” heroes for a period of time to create buildings on the land. Each building could require different resources and offer a new aspect to the game. An armo...
5
Guild Leaderboards and Achievements
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Would be cool if we could have guild specific Leaderboards and achievements. Points can be used to buy guild specific items later on perhaps. <3
4
Guild PvP and PvE events
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Events for PvE that are in a “raid” style. Many gacha style games will have this where everyone in the guild will have their round to fight and then the top x guilds that do the most damage or some such metric get rewarded accordingly. Rewards to a guild “vault” (shared storage) as well as individua...
2
Roadmap & Milestones
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I think it’s great that we have this channel thread going for guild ideation. I think it would be helpful to start building some parameters and subsets as to what the team is thinking when it comes to various aspects of guilds. Are all of these topics open for feedback or have some of these paramete...
3
Guild Banks
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We propose the idea of a guild bank/address that allows guild members to place there items/cJewel etc. Depending on the status of the guild bank, members of the guild would receive special additional buffs, faster stamina recharge or movement buffs between areas.
2
Lands And Guilds.
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Raph writing to you live, high above the keep in the hot air balloon! As recent landowners, 9dorf and I can’t help but try to start a hype train on lands and guilds. We have covered this recently in a podcast episodes 52 and (https://youtu.be/b55oD8IVPGw, https://www.youtube.com/watch?v=Mg21ZONnf90)...
1
Guilds creating frameworks for players and ambassadorship
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I would like to see the community develop a framework to determine what tier a player is relative to the entire community of players. For example, what makes a whale? how many gen 0s, elite, and mythic heroes etc. should a player have to have “Elite” status down to basic status. Then, I think guilds...
1
Guild ECONOMY and Kingdom Lore politics :-) THE FUN stuff
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Unity Guild would love to be able to pool our resources for initiatives and to incentivize participation and individual gamer wallet growth - Land Ownership, Combat strategy with hero sharing, GUILD currency tradable with other guilds that have a tokenomics structure. Could be for bribes to allow a ...