AMA Questions
Post Questions for AMA's here!
Level up re-roll for pre-GDE release level up0
Answered, left for reference
We expect the coming feature to be able to re-do a hero’s last level up with divine essence to work with a freshly leveled up hero (one that has 0 XP). If I have a hero right now that just leveled up and I leave it until divine essence releases, will I be able redo it’s last level up, or will it onl...
Pledging heroes to patrol0
Answered, left for reference
What is the logic behind this? I want to use the same heroes to patrol and hunt, but I can’t. I want to summon and patrol while on cooldown, but I can’t. Makes no sense
More Treasure Chest Variations0
Answered, left for reference
Could the team create a lesser chest(s) to be given to Patrols and Daily Skirmish Consolation winners? It would be nice if all tournament winners would get that experience even though the potential reward would be less than any of the current chests out there. Maybe the Daily Skirmish Consolation co...
Seers and the Blindness Debuff0
Answered, left for reference
Can you explain how, from a lore perspective, the debuff of blindness is equally effective on a seer as compared to the other classes? I could see (pun intended) it still having an effect on seers but at a reduced %age or for a limited duration instead of unlimited until removed. Or even if their re...
Are There Current Hero Skills That Should Not Be Doable If Rooted?0
Answered, left for reference
In Patrols, a hero can be have the debuff, Rooted, applied to them. Should the hero still be allowed to perform attacks where the hero leaves their position in the animation but goes back to their original position (e.g. Warrior’s Whirlwind)? There are other attacks where the hero floats (e.g. Seer’...
Getting added to Kaia Portal Scanner0
Answered, left for reference
Looks like Kaia has a new fancy portal with dapp/game list and a dexscreener like interface also, but no DFK on there. Has the team put in a request to be added? https://portal.kaia.io/discover/dapps/submit https://portal.kaia.io/discover/scanner Would be cool to have since kaia is not on dexscreene...
Channel Attacks0
Answered, left for reference
Are there any channel attacks that follow the hero rather than hero position (i.e. P1, P2 or P3)? And if a player repositions a hero with a dead hero will the channel attack go onto the dead hero?
Pet Combat Bonus Suggestion0
Answered, left for reference
I’m not sure if this is part of the potential pet bonus, but could one bonus be that a pet would allow an active bonus to be used twice? There could even be a cooldown before being allowed to use one of the two again. This would only be for active bonuses. It could even exclude Resurrection if that ...
Patroller Tournaments Entries0
Answered, left for reference
Instead of the usual 16 available entries, can Patroller Tournaments start with just 8 available entries (incl. the Hunt), with the tournament running when 4 players enter. Once these tournaments fill all 8 consistently, then possibly increase it to 16. For one, the # of qualifying wallets is less t...
Tournament Levels0
Answered, left for reference
Instead of the current tournament levels of 3-6, 7-10. 11-15 & 16-20, can we change it so the top level isn’t a significant leveling milestone for combat skills? At 6, 10 & 15, heroes earn enough skill points to add an additional skill compared to the previous level. This just encourages pla...
Poison Stacking0
Answered, left for reference
Sorry if this has been addressed before but I need some clarification on how poison works. Let’s say a hero is inflicted with poison twice from a hero that has Toxic and uses a move like Rapid Onslaught, does the inflicted hero have 2x the amount of poison? If so, should there be two poison widgets ...
Priest Weapons0
Answered, left for reference
I noticed the priest can wield a mace as their weapon of choice but there is a wide discrepancy in potential damage between a priest choosing a staff over a mace, making it the decision clearly in favor of the staff. For example, the squire’s staff can do 45-95 spell damage and 15-65 attack damage w...
Channeling, Taunts and Unstoppable0
Answered, left for reference
During a PvP/PvE match, if a hero is Unstoppable and channeling, can the unstoppable hero be taunted? If so, can the taunt interrupt the channel? Are there specific scenarios where the taunt can or cannot interrupt? Can the unstoppable hero still channel but now is taunted? Lastly, if the hero can b...
Traits and Classes Balance Controversy
1
Has been a while since Patrols dropped and with that, some really heavy balance changes have been hitting the community. Simultaneously, we’ve seen a big decrease in the high end players competing in the game, with community hosted tournaments such as JCL and MAGIC going cold due to players refusing...
Discord0
Answered, left for reference
Why do you allow links to be posted in discord? Seems like there are a ton of scam links Is there a way to allow it only for people with a certain badge?
Durability0
Answered, left for reference
When durability comes out, will private matches use durability? It is very hard to test builds with equipment currently
Treasury 0
Answered, left for reference
Should the community be concerned about future development with the current core dev team once the Metis grant money runs out? What is the dev funding plan once the grant is exhausted?
Crafting 0
Answered, left for reference
Is it realistic to expect crafting to be released in 2025?
UAW/Transaction metrics 0
Answered, left for reference
Can the team provide metrics on the UAW’s interacting with Metis and CV and the TX’s on both chains since the launch of patrols?
JEWEL utility
0
It is painfully obvious that there is zero demand/reason to hold JEWEL right now. What are the future planned utility additions for JEWEL?
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